Changelog#
All notable changes to this project will be documented in this file. This changelog only shows changes from Version 3.0.0-beta.1 onwards.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
Unreleased (3.0.0-rc.8)#
3.0.0-rc.7 (2026-03-11)#
Fixed#
- Bumped luaencode again to hopefully fix the plugin again. (#553)
3.0.0-rc.6 (2026-03-10)#
Fixed#
- Bumped luaencode to latest which fixes exports failing.
- Refactored popup system. (#53)
- (EVH) Fixed return to zero on faders sometimes causing errors. AFAIK this didn't actually affect anything functionally.
- (EVH) Fixed lights not respecting light settings when first being loaded.
3.0.0-rc.5 (2025-11-04)#
Fixed#
- (EVH) Fixed sirens not being detected in the vehicle properly loading sirens to not work
- (EVH) Fixed a bug with modifiers causing all sirens to play at once
3.0.0-rc.4 - 2025-10-08#
Fixed#
- (EVH) Version being incorrect causing the plugin to not update the handler
3.0.0-rc.3 - 2025-10-07#
Fixed#
- Fixed the export button not showing whent the plugin was closed without returning to menu
- (EVH) Fixed an issue were one row patterns would not reactivate correctly
- (EVH) Fixed an issue were faders/rotators were not advancing properly leading to incorrect behavior
- (EVH) Fixed an issue were overrides were not turning off when the dependent function turns off
3.0.0-rc.2 - 2025-10-02#
Fixed#
- Plugin always reporting out of date
3.0.0-rc.1 - 2025-10-02#
Added#
- (EVH) Added back UpdateFunction event to allow manual control over functions from client scripts
Changed#
- (EVH) Changed the way EVH handles lighting to improve accuracy and performance
- (EVH) sirensLocation is no longer required, like lights, sirens will now be automatically detected
Fixed#
- Fixed customization buttons remaining visible when closing the plugin via the plugins menu
- Fixed a problem where users could select the same light group on itself causing crashes
- Fixed a problem where with HTTP disabled the plugin would refuse to load
- Fixed a problem where changing function weights could cause the numbers to fall out of sync
- (EVH) Fixed modifiers
3.0.0-beta.6 - 2025-02-24#
Fixed#
- Export button dissapearing when returning to menu and editing previously opened vehicle
- (EVH) ColorableLightos not loading correctly when streamed in
3.0.0-beta.5 - 2025-02-23#
Added#
- Support for AG-Chassis built in Stages, Traffic Advisor, and Scene events
- Ability to exclude models/folders lights from being loaded
Fixed#
- Siren modifiers not being saved to a vehicle properly causing the vehicle to be corrupted
- Light names not visually updating when changed
- (EVH) Vehicles now work properly in StreamingEnabled games
3.0.0-beta.4 - 2025-02-09#
Added#
- (EVH) ParticleEmitter support (disabled by default)
Changed#
- Removed usage of Attachments for Light Name display
- Made light groups recompute possible lights whenever the page is reopened
- (ELS Creator) Pausing after some actions is now automatically unpaused
- (EVH) Made unknown keybinds not load as a minor optimization
Fixed#
- Actually consider prerelease versions when checking version
- LuaEncode outputting warnings which would cause corrupt exports
- Fixed a problem where saveLoad would not let you load a save you already have loaded before without restarting
- Major overhauls to the handling of scopes throughout the UI to reduce errors/warnings
- Added a error correction system to vehicle loading to prevent corrupted exports from causing errors
- Fixed not being able to add siren modifiers
- (EVH) Fixed a problem where not having a dependent function set would cause the handler to error
- (EVH) Fixed a problem where EVH would not check descendants of a light but only children (#33)
- (EVH) Added a ton of checks to prevent corrupted exports from causing the vehicle to not load
3.0.0-beta.3 - 2025-02-07#
Fixed#
- Severely reduced the character count of exports to help solve some problems with exports failing
3.0.0-beta.2 - 2025-02-07#
Fixed#
- Fixed a problem where saveLoad will error trying to convert old saves preventing the plugin from loading
3.0.0-beta.1 - 2025-02-07#
- Initial public beta release.