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Changelog#

All notable changes to this project will be documented in this file. This changelog only shows changes from Version 3.0.0-beta.1 onwards.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.


Unreleased (3.0.0-rc.8)#


3.0.0-rc.7 (2026-03-11)#

Fixed#

  • Bumped luaencode again to hopefully fix the plugin again. (#553)

3.0.0-rc.6 (2026-03-10)#

Fixed#

  • Bumped luaencode to latest which fixes exports failing.
  • Refactored popup system. (#53)
  • (EVH) Fixed return to zero on faders sometimes causing errors. AFAIK this didn't actually affect anything functionally.
  • (EVH) Fixed lights not respecting light settings when first being loaded.

3.0.0-rc.5 (2025-11-04)#

Fixed#

  • (EVH) Fixed sirens not being detected in the vehicle properly loading sirens to not work
  • (EVH) Fixed a bug with modifiers causing all sirens to play at once

3.0.0-rc.4 - 2025-10-08#

Fixed#

  • (EVH) Version being incorrect causing the plugin to not update the handler

3.0.0-rc.3 - 2025-10-07#

Fixed#

  • Fixed the export button not showing whent the plugin was closed without returning to menu
  • (EVH) Fixed an issue were one row patterns would not reactivate correctly
  • (EVH) Fixed an issue were faders/rotators were not advancing properly leading to incorrect behavior
  • (EVH) Fixed an issue were overrides were not turning off when the dependent function turns off

3.0.0-rc.2 - 2025-10-02#

Fixed#

  • Plugin always reporting out of date

3.0.0-rc.1 - 2025-10-02#

Added#

  • (EVH) Added back UpdateFunction event to allow manual control over functions from client scripts

Changed#

  • (EVH) Changed the way EVH handles lighting to improve accuracy and performance
  • (EVH) sirensLocation is no longer required, like lights, sirens will now be automatically detected

Fixed#

  • Fixed customization buttons remaining visible when closing the plugin via the plugins menu
  • Fixed a problem where users could select the same light group on itself causing crashes
  • Fixed a problem where with HTTP disabled the plugin would refuse to load
  • Fixed a problem where changing function weights could cause the numbers to fall out of sync
  • (EVH) Fixed modifiers

3.0.0-beta.6 - 2025-02-24#

Fixed#

  • Export button dissapearing when returning to menu and editing previously opened vehicle
  • (EVH) ColorableLightos not loading correctly when streamed in

3.0.0-beta.5 - 2025-02-23#

Added#

  • Support for AG-Chassis built in Stages, Traffic Advisor, and Scene events
  • Ability to exclude models/folders lights from being loaded

Fixed#

  • Siren modifiers not being saved to a vehicle properly causing the vehicle to be corrupted
  • Light names not visually updating when changed
  • (EVH) Vehicles now work properly in StreamingEnabled games

3.0.0-beta.4 - 2025-02-09#

Added#

  • (EVH) ParticleEmitter support (disabled by default)

Changed#

  • Removed usage of Attachments for Light Name display
  • Made light groups recompute possible lights whenever the page is reopened
  • (ELS Creator) Pausing after some actions is now automatically unpaused
  • (EVH) Made unknown keybinds not load as a minor optimization

Fixed#

  • Actually consider prerelease versions when checking version
  • LuaEncode outputting warnings which would cause corrupt exports
  • Fixed a problem where saveLoad would not let you load a save you already have loaded before without restarting
  • Major overhauls to the handling of scopes throughout the UI to reduce errors/warnings
  • Added a error correction system to vehicle loading to prevent corrupted exports from causing errors
  • Fixed not being able to add siren modifiers
  • (EVH) Fixed a problem where not having a dependent function set would cause the handler to error
  • (EVH) Fixed a problem where EVH would not check descendants of a light but only children (#33)
  • (EVH) Added a ton of checks to prevent corrupted exports from causing the vehicle to not load

3.0.0-beta.3 - 2025-02-07#

Fixed#

  • Severely reduced the character count of exports to help solve some problems with exports failing

3.0.0-beta.2 - 2025-02-07#

Fixed#

  • Fixed a problem where saveLoad will error trying to convert old saves preventing the plugin from loading

3.0.0-beta.1 - 2025-02-07#

  • Initial public beta release.

Made With ❤️ Parker